UI

From GiderosMobile
Revision as of 05:38, 17 October 2023 by MoKaLux (talk | contribs)

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.pngPlatform linux.png
Available since: Gideros 2023.1


  In order to use Gideros UI Library, you have to link or include the two following folders to your project:
  * Library/ui
  * Library/luashaders
  The folders are available in your Gideros installation folder (UI Library depends on luashaders)

Description

A UI Library for Gideros made of a plethora of widgets.

UI.Builder allows for building complex UI layouts.

Example

In init.lua

UI=UI or {}

local fontfilebold = "fonts/OpenSans-Bold.ttf"

UI.Default = {
	TTF=fontfilebold,
}

In your game

--UI.Style:setDefault(UI.Theme.PointCore_Base)
--UI.Style:setDefault(UI.Theme.PointCore_Red)
UI.Style:setDefault(UI.Theme.PointCore_Pink)

-- a Button
local button=UI.Button.new()
button:setDimensions(64, 48)
button:setPosition(50,50)
button:setText("Button")

function button:onWidgetAction()
	print("Hello Gideros UI")
end

stage:addChild(button)

Widgets

UI.Accordion creates a UI accordion
UI.Animation creates UI animations
UI.Bar creates a Bar widget
UI.Behavior manages widget behavior
UI.Border creates a Border widget
UI.BreadCrumbs creates a BreadCrumbs widget
UI.Builder builds layout interfaces
UI.Button creates Button widgets
UI.Calendar creates Calendar widgets
UI.Checkbox creates Checkbox widgets
UI.Combobox creates Combobox widgets
UI.ImageText creates an ImageText widget
UI.Keyboard creates a Keyboard widget
UI.Label creates a Label widget
UI.Panel creates a Panel widget
UI.Progress creates Progress widgets
UI.Slider creates Slider widgets
UI.Spinner creates a Spinner widget
UI.Splitpane creates a Splitpane widget
UI.TabbedPane TO DO creates a TabbedPane widget
UI.Table creates a Table widget
UI.TextField creates TextField widgets
UI.TimePicker creates a TimePicker widget