LiquidFun

From GiderosMobile
Revision as of 04:38, 5 November 2020 by MoKaLux (talk | contribs) (added require)

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6

Description

LiquidFun physics engine, is a 2D rigid-body and fluid simulation C++ engine based on Box2D. The fluid simulation was implemented by Google.

To add LiquidFun physics engine to your application you call;

require "liquidfun"

Official documentation: http://google.github.io/liquidfun/Programmers-Guide/html/index.html

Classes