R3d.Fixture:setCollisionCategoryBits

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Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2019.10
Class: R3d.Fixture

Description

Sets the fixture category bit. <syntaxhighlight lang="lua"> r3d.Fixture:setCollisionCategoryBits(bits) </source>

Parameters

bits: (number) the fixture category bit (power of 2)

Example

<syntaxhighlight lang="lua"> local fixture = ship.body:createFixture(shape, nil, mass) -- shape, transform, mass fixture:setCollisionCategoryBits(8) </source>