R3d.CapsuleShape.new

From GiderosMobile
Revision as of 01:07, 23 January 2020 by MoKaLux (talk | contribs)

Available since: Gideros 2019.10
Class: R3d.CapsuleShape

Description

Creates a new collision capsule shape (fixture).

r3d.CapsuleShape.new(radius,height)

Parameters

radius: (number) the radius of the spheres
height: (number) the distance between the two spheres on the Y axis

Example

-- a ship
local shipobj = loadObj("3d/ship", "ship.obj")
shipobj.shape1 = r3d.CapsuleShape.new(4, 2)
shipobj.mass = 128
local shipvp = Viewport.new()
shipvp:setContent(shipobj)
shipvp.body = world:createBody(shipvp:getMatrix())
shipvp.body:createFixture(shipobj.shape1, nil, shipobj.mass)