Pixel:setTexture
From GiderosMobile
Available since: in development
Description
Associate a texture to this pixel
Pixel:setTexture(texture,slot,matrix)
'texture: (TextureBase) The texture to associate to this pixel, or nil to deassociate. '
slot: (number) The texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader. optional
matrix: (Matrix) an optional transform for the texture optional