Difference between revisions of "Event.KEY UP"

From GiderosMobile
Line 13: Line 13:
 
'''<translate>Defined by</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
 
'''<translate>Defined by</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
 
=== <translate>Descriptio</translate>n ===
 
=== <translate>Descriptio</translate>n ===
<translate>This event is dispatched when a supported key is released. For the list of supported keys, check `KeyCode` class.</translate>
+
<translate>This event is dispatched when a supported key is released. For the list of supported keys, check [[Special:MyLanguage/KeyCode|KeyCode]] class.</translate>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''keyCode''': (number) <translate>code of the key pressed.</translate><br/>
 
'''keyCode''': (number) <translate>code of the key pressed.</translate><br/>
 
'''realCode''': (number) <translate>real keyCode underneath</translate><br/>
 
'''realCode''': (number) <translate>real keyCode underneath</translate><br/>

Revision as of 09:36, 24 August 2018

Available since: Gideros 2011.6
Value: keyUp
Defined by: Controller

Description

Button on controller was released up

Parameters

playerId: (number) id of controller/player that released the button
keyCode: (number) button key code that was released

Available since: Gideros 2011.6
Value: keyUp
Defined by: Sprite

Description

This event is dispatched when a supported key is released. For the list of supported keys, check KeyCode class.

Parameters

keyCode: (number) code of the key pressed.
realCode: (number) real keyCode underneath