Difference between revisions of "FBInstant.getLocale"
From GiderosMobile
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'''<translate>Available since</translate>:''' Gideros 2018.3<br/> | '''<translate>Available since</translate>:''' Gideros 2018.3<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/* Initialisation and Core|* Initialisation and Core]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate><br /> | <translate><br /> |
Revision as of 09:29, 24 August 2018
Available since: Gideros 2018.3
Class: * Initialisation and Core
Description
The current locale. See https://www.facebook.com/translations/FacebookLocales.xml for a complete list of supported locale values. Use this to determine what language the current game should be localized with.
The locale string returned is a five-character Facebook locale code of the form xx_XX.
(string) = FBInstant.getLocale()
Return values
Returns (string) The current locale.