Difference between revisions of "SoundChannel:isPlaying"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/SoundChannel|SoundChannel]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate><br /> | <translate><br /> | ||
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</source> | </source> | ||
=== <translate>Return values</translate> === | === <translate>Return values</translate> === | ||
− | '''<translate>Returns</translate>''' (any) <translate> | + | '''<translate>Returns</translate>''' (any) <translate>`true` if the channel is currently playing a sound, `false` otherwise.</translate><br/> |
− | '''<translate>Returns</translate>''' (any) <translate> | + | '''<translate>Returns</translate>''' (any) <translate>`true` if the channel is currently playing a sound, `false` otherwise.</translate><br/> |
Revision as of 09:27, 24 August 2018
Available since: Gideros 2011.6
Class: SoundChannel
Description
Returns the playing state for the sound channel.
(any), (any) = SoundChannel:isPlaying()
Return values
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.