Difference between revisions of "FBInstant.canCreateShortcutAsync"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2018.3.1<br/>
+
'''<translate>Available since</translate>:''' Gideros 2018.3.1<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Returns whether or not the user is eligible to have shortcut creation requested.<br />
 
Returns whether or not the user is eligible to have shortcut creation requested.<br />
Line 8: Line 8:
 
  FBInstant.canCreateShortcutAsync(callback)
 
  FBInstant.canCreateShortcutAsync(callback)
 
</source>
 
</source>
=== Parameters ===
+
=== <translate>Parameters</translate> ===
 
'''callback''': (function) <translate>A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.</translate> <br/>
 
'''callback''': (function) <translate>A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.</translate> <br/>
=== Examples ===
+
=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
 
<source lang="lua">
 
<source lang="lua">

Revision as of 07:28, 24 August 2018

Available since: Gideros 2018.3.1

Description


Returns whether or not the user is eligible to have shortcut creation requested.

 FBInstant.canCreateShortcutAsync(callback)

Parameters

callback: (function) A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.

Examples

Example

FBInstant.canCreateShortcutAsync(function(result,error)
	if result then
		print("Can creater shortcut")
	else
		print("Can't create shortcut")
	end
end)
<br/>