Difference between revisions of "Shader.getEngineVersion"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2015.06.30<br/> | + | '''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>Returns the version of the shader engine</translate> | <translate>Returns the version of the shader engine</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
(string) = Shader:getEngineVersion() | (string) = Shader:getEngineVersion() | ||
</source> | </source> | ||
− | === Return values === | + | === <translate>Return values</translate> === |
− | '''Returns''' (string) <translate>shader engine version</translate><br/> | + | '''<translate>Returns</translate>''' (string) <translate>shader engine version</translate><br/> |
Revision as of 07:27, 24 August 2018
Available since: Gideros 2015.06.30
Description
Returns the version of the shader engine
(string) = Shader:getEngineVersion()
Return values
Returns (string) shader engine version