Difference between revisions of "Pixel"

From GiderosMobile
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=== Methods ===
 
=== Methods ===
[[Pixel.new]] ''<translate>Create new pixel</translate>''<br/>
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[[Special:MyLanguage/Pixel.new|Pixel.new]] ''<translate>Create new pixel</translate>''<br/>
[[Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/>
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[[Special:MyLanguage/Pixel.new|Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/>
[[Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/>
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[[Special:MyLanguage/Pixel:getColor|Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/>
[[Pixel:getDimensions]] <br/>
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[[Special:MyLanguage/Pixel:getDimensions|Pixel:getDimensions]] <br/>
[[Pixel:getTexturePosition]] <br/>
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[[Special:MyLanguage/Pixel:getTexturePosition|Pixel:getTexturePosition]] <br/>
[[Pixel:getTextureScale]] <br/>
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[[Special:MyLanguage/Pixel:getTextureScale|Pixel:getTextureScale]] <br/>
[[Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/>
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[[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/>
[[Pixel:setColor]] <br/>
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[[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] <br/>
[[Pixel:setColor]] ''<translate>Sets 4-colour gradient.</translate>''<br/>
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[[Special:MyLanguage/Pixel:setColor|Pixel:setColor]] ''<translate>Sets 4-colour gradient.</translate>''<br/>
[[Pixel:setDimensions]] ''<translate>Sets both width and height of the Pixel.</translate>''<br/>
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[[Special:MyLanguage/Pixel:setDimensions|Pixel:setDimensions]] ''<translate>Sets both width and height of the Pixel.</translate>''<br/>
[[Pixel:setHeight]] ''<translate>Sets the height of the pixel sprite.</translate>''<br/>
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[[Special:MyLanguage/Pixel:setHeight|Pixel:setHeight]] ''<translate>Sets the height of the pixel sprite.</translate>''<br/>
[[Pixel:setTexture]] <br/>
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[[Special:MyLanguage/Pixel:setTexture|Pixel:setTexture]] <br/>
[[Pixel:setTextureMatrix]] <br/>
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[[Special:MyLanguage/Pixel:setTextureMatrix|Pixel:setTextureMatrix]] <br/>
[[Pixel:setTexturePosition]] <br/>
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[[Special:MyLanguage/Pixel:setTexturePosition|Pixel:setTexturePosition]] <br/>
[[Pixel:setTextureScale]] <br/>
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[[Special:MyLanguage/Pixel:setTextureScale|Pixel:setTextureScale]] <br/>
[[Pixel:setWidth]] ''<translate>Sets the width of the pixel sprite.</translate>''<br/>
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[[Special:MyLanguage/Pixel:setWidth|Pixel:setWidth]] ''<translate>Sets the width of the pixel sprite.</translate>''<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 16:35, 23 August 2018

Supported platforms:
Available since: Gideros 2016.06

Description

A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.

Methods

Pixel.new Create new pixel
Pixel.new Constructor to create a Pixel with texture in letterbox mode.
Pixel:getColor Gets the color(s) of the Pixel
Pixel:getDimensions
Pixel:getTexturePosition
Pixel:getTextureScale
Pixel:setColor Sets the color of the Pixel
Pixel:setColor
Pixel:setColor Sets 4-colour gradient.
Pixel:setDimensions Sets both width and height of the Pixel.
Pixel:setHeight Sets the height of the pixel sprite.
Pixel:setTexture
Pixel:setTextureMatrix
Pixel:setTexturePosition
Pixel:setTextureScale
Pixel:setWidth Sets the width of the pixel sprite.

Events

Constants