Difference between revisions of "Camera"

From GiderosMobile
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stage:addChild(b)</source>
 
stage:addChild(b)</source>
 
{|-
 
{|-
| style="width: 50%;"|
+
| style="width: 50%; vertical-align:top;"|
 
=== Methods ===
 
=== Methods ===
[[camera.availableDevices]] {{<translate>Return a list of available devices.</translate>}}<br/>
+
[[camera.availableDevices]] ''<translate>Return a list of available devices.</translate>''<br/>
[[camera.start]] {{<translate>Start streaming camera pictures to a Texture</translate>}}<br/>
+
[[camera.start]] ''<translate>Start streaming camera pictures to a Texture</translate>''<br/>
[[camera.stop]] {{<translate>Stop camera streaming.</translate>}}<br/>
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[[camera.stop]] ''<translate>Stop camera streaming.</translate>''<br/>
| style="width: 50%;"|
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| style="width: 50%; vertical-align:top;"|
 
=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
|}
 
|}

Revision as of 14:30, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2017.8

Description

Renders live camera stream into a Texture

Examples

Example

require "camera"

-- Probe camera size (use a dummy 512x512 surface)
Camera.texture=Texture.new(nil,512,512)
cw,ch=Camera.start(Camera.texture)
Camera.stop()

-- Restart camera with a full sized texture
Camera.texture=Texture.new(nil,cw,ch,true)
cw,ch=Camera.start(Camera.texture)

application:setLogicalDimensions(ch,cw)

local b=Bitmap.new(Camera.texture) 
stage:addChild(b)

Methods

camera.availableDevices Return a list of available devices.
camera.start Start streaming camera pictures to a Texture
camera.stop Stop camera streaming.

Events

Constants