Difference between revisions of "Shape"
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stage:addChild(shape)</source> | stage:addChild(shape)</source> | ||
{|- | {|- | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Methods === | === Methods === | ||
− | [[Shape.new]] | + | [[Shape.new]] ''<translate>creates a new Shape object</translate>''<br/> |
− | [[Shape:beginPath]] | + | [[Shape:beginPath]] ''<translate>resets the current path</translate>''<br/> |
− | [[Shape:clear]] | + | [[Shape:clear]] ''<translate>clears the graphics that were drawn to this Shape object, and resets fill and line style settings</translate>''<br/> |
− | [[Shape:closePath]] | + | [[Shape:closePath]] ''<translate>marks the current subpath as closed, and starts a new subpath with a point the same as the start and end of the newly closed subpath</translate>''<br/> |
− | [[Shape:endPath]] | + | [[Shape:endPath]] ''<translate>ends the current path and draws the geometry by using the specified line and fill styles</translate>''<br/> |
− | [[Shape:lineTo]] | + | [[Shape:lineTo]] ''<translate>adds the given point to the current subpath, connected to the previous one by a straight line.</translate>''<br/> |
− | [[Shape:moveTo]] | + | [[Shape:moveTo]] ''<translate>creates a new subpath with the given point</translate>''<br/> |
− | [[Shape:setFillStyle]] | + | [[Shape:setFillStyle]] ''<translate>sets the fill style that Shape object uses for subsequent drawings</translate>''<br/> |
− | [[Shape:setLineStyle]] | + | [[Shape:setLineStyle]] ''<translate>sets the line style that Shape object uses for subsequent drawings</translate>''<br/> |
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Events === | === Events === | ||
=== Constants === | === Constants === |
Revision as of 14:30, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The Shape class is used create and display vector graphics.
Examples
Drawing red square
local shape = Shape.new()
shape:setFillStyle(Shape.SOLID, 0xff0000, 1)
shape:beginPath()
shape:moveTo(0,0)
shape:lineTo(100, 0)
shape:lineTo(100, 100)
shape:lineTo(0, 100)
shape:lineTo(0, 0)
shape:endPath()
shape:setPosition(0, 150)
stage:addChild(shape)
MethodsShape.new creates a new Shape object |
EventsConstantsShape.EVEN_ODD |