Difference between revisions of "Bitmap"

From GiderosMobile
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=== Description ===
 
=== Description ===
 
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The [[[Bitmap` class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from `TextureBase` or `TextureRegion]]] instances.<br />
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The [[Bitmap]] class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from [[TextureBase]] or [[TextureRegion]] instances.<br />
 
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Revision as of 14:01, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The Bitmap class is used to display texture related objects in the scene tree. It is possible to create Bitmap object from TextureBase or TextureRegion instances.

Methods

Bitmap.new - creates a new Bitmap object
Bitmap:getAnchorPoint - returns the x and y coordinates of the anchor point
Bitmap:setAnchorPoint - sets the anchor point
Bitmap:setTexture - sets the texture
Bitmap:setTextureRegion - sets the texture region

Events

Constants