Difference between revisions of "Gaming:updateState"
From GiderosMobile
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'''Available since:''' Gideros 2012.09<br/> | '''Available since:''' Gideros 2012.09<br/> | ||
=== Description === | === Description === | ||
− | <translate>Update a data element in cloud storage. Either | + | <translate>Update a data element in cloud storage. Either [[Event.STATE_ERROR` or `Event.STATE_CONFLICT]] will be triggered.</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Gaming:updateState(key,data,immediate) | Gaming:updateState(key,data,immediate) |
Revision as of 13:53, 23 August 2018
Available since: Gideros 2012.09
Description
Update a data element in cloud storage. Either Event.STATE_ERROR` or `Event.STATE_CONFLICT will be triggered.
Gaming:updateState(key,data,immediate)
Parameters
key: (number) Key to update
data: (string) New data
immediate: (boolean) Push the update immediately