Difference between revisions of "B2.Body:applyForce"
From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Applies a force at a world point. If the force is not<br /> | Applies a force at a world point. If the force is not<br /> | ||
applied at the center of mass, it will generate a torque and<br /> | applied at the center of mass, it will generate a torque and<br /> | ||
affect the angular velocity. This wakes up the body.<br /> | affect the angular velocity. This wakes up the body.<br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
b2.Body:applyForce(forcex,forcey,pointx,pointy) | b2.Body:applyForce(forcex,forcey,pointx,pointy) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''forcex''': (number) | + | '''forcex''': (number) <translate></translate> <br/> |
− | '''forcey''': (number) | + | '''forcey''': (number) <translate></translate> <br/> |
− | '''pointx''': (number) the x coordinate of the world position of the point of application <br/> | + | '''pointx''': (number) <translate>the x coordinate of the world position of the point of application</translate> <br/> |
− | '''pointy''': (number) the y coordinate of the world position of the point of application <br/> | + | '''pointy''': (number) <translate>the y coordinate of the world position of the point of application</translate> <br/> |
Revision as of 13:38, 23 August 2018
Available since: Gideros 2011.6
Description
Applies a force at a world point. If the force is not
applied at the center of mass, it will generate a torque and
affect the angular velocity. This wakes up the body.
b2.Body:applyForce(forcex,forcey,pointx,pointy)
Parameters
forcex: (number)
forcey: (number)
pointx: (number) the x coordinate of the world position of the point of application
pointy: (number) the y coordinate of the world position of the point of application