Difference between revisions of "FBInstant.context.getID"
From GiderosMobile
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'''Available since:''' Gideros 2018.3<br/> | '''Available since:''' Gideros 2018.3<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
A unique identifier for the current game context. This represents a specific context that the game is being played in (for example, a particular messenger conversation or facebook post). The identifier will be null if game is being played in a solo context. The result is not guaranteed to be correct until FBInstant.startGameAsync has resolved.<br /> | A unique identifier for the current game context. This represents a specific context that the game is being played in (for example, a particular messenger conversation or facebook post). The identifier will be null if game is being played in a solo context. The result is not guaranteed to be correct until FBInstant.startGameAsync has resolved.<br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
(string) = FBInstant.context.getID() | (string) = FBInstant.context.getID() | ||
</source> | </source> | ||
=== Return values === | === Return values === | ||
− | '''Returns''' (string) A unique identifier for the current game context.<br/> | + | '''Returns''' (string) <translate>A unique identifier for the current game context.</translate><br/> |
=== Examples === | === Examples === | ||
'''Example'''<br/> | '''Example'''<br/> | ||
− | <source lang="lua" | + | <source lang="lua"> |
fbContextId=FBInstant.context.getID() | fbContextId=FBInstant.context.getID() | ||
if fbContextId~="null" then | if fbContextId~="null" then |
Revision as of 13:35, 23 August 2018
Available since: Gideros 2018.3
Description
A unique identifier for the current game context. This represents a specific context that the game is being played in (for example, a particular messenger conversation or facebook post). The identifier will be null if game is being played in a solo context. The result is not guaranteed to be correct until FBInstant.startGameAsync has resolved.
(string) = FBInstant.context.getID()
Return values
Returns (string) A unique identifier for the current game context.
Examples
Example
fbContextId=FBInstant.context.getID()
if fbContextId~="null" then
print("context",fbContextId)
FBInstant.getLeaderboardAsync("Highest Level Achievers."..fbContextId,function (e,error)
print("group leaderboard event",e)
print("group leaderboard error",error)
end)
else
print("You may have tried to access a context high score in solo mode!")
end
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