Difference between revisions of "SoundChannel:getPosition"

From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
<br />
+
<translate><br />
If the sound is playing, `getPosition` returns the position of the current playback, measured in miliseconds from the start of the sound.<br />
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If the sound is playing, [[[getPosition]]] returns the position of the current playback, measured in miliseconds from the start of the sound.<br />
If the sound is not playing (paused or stopped), `getPosition` returns the last point that was played.<br />
+
If the sound is not playing (paused or stopped), [[[getPosition]]] returns the last point that was played.<br />
<br />
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<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
(number) = SoundChannel:getPosition()
 
(number) = SoundChannel:getPosition()
 
</source>
 
</source>
 
=== Return values ===
 
=== Return values ===
'''Returns''' (number) The position of the sound in miliseconds.<br/>
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'''Returns''' (number) <translate>The position of the sound in miliseconds.</translate><br/>

Revision as of 13:33, 23 August 2018

Available since: Gideros 2011.6

Description


If the sound is playing, [[[getPosition]]] returns the position of the current playback, measured in miliseconds from the start of the sound.
If the sound is not playing (paused or stopped), [[[getPosition]]] returns the last point that was played.

(number) = SoundChannel:getPosition()

Return values

Returns (number) The position of the sound in miliseconds.