Difference between revisions of "Sprite:getChildAt"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
− | Returns the child | + | Returns the child [[[Sprite]]] instance that exists at the specified index. First child is at index 1.<br /> |
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
(Sprite) = Sprite:getChildAt(index) | (Sprite) = Sprite:getChildAt(index) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''index''': (number) The index position of the child object. <br/> | + | '''index''': (number) <translate>The index position of the child object.</translate> <br/> |
=== Return values === | === Return values === | ||
− | '''Returns''' (Sprite) The child sprite at the specified index position.<br/> | + | '''Returns''' (Sprite) <translate>The child sprite at the specified index position.</translate><br/> |
Revision as of 13:32, 23 August 2018
Available since: Gideros 2011.6
Description
Returns the child [[[Sprite]]] instance that exists at the specified index. First child is at index 1.
(Sprite) = Sprite:getChildAt(index)
Parameters
index: (number) The index position of the child object.
Return values
Returns (Sprite) The child sprite at the specified index position.