Difference between revisions of "TextureRegion"
From GiderosMobile
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The `TextureRegion` class specifies a texture and a rectangular region in it. It is used to define independent texture regions<br /> | The `TextureRegion` class specifies a texture and a rectangular region in it. It is used to define independent texture regions<br /> | ||
within a texture atlas which is a large image, which contains many smaller sub-images.<br /> | within a texture atlas which is a large image, which contains many smaller sub-images.<br /> | ||
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=== Methods === | === Methods === |
Revision as of 09:12, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The `TextureRegion` class specifies a texture and a rectangular region in it. It is used to define independent texture regions
within a texture atlas which is a large image, which contains many smaller sub-images.
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Methods
TextureRegion.new - creates a new TextureRegion object
TextureRegion.new -
TextureRegion:getRegion - returns the coordinates of the region
TextureRegion:getScale - returns the scale ratio of the underlying atlas
TextureRegion:setRegion - sets the coordinates of the region
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Events
Constants
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