Difference between revisions of "Viewport:setProjection"
From GiderosMobile
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Viewport:setProjection(matrix) | Viewport:setProjection(matrix) | ||
</source> | </source> | ||
− | '''matrix''': (Matrix) Matrix to transform viewport | + | === Parameters === |
+ | '''matrix''': (Matrix) Matrix to transform viewport <br/> |
Revision as of 10:46, 23 August 2018
Available since: Gideros 2016.06
Description
Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.
Viewport:setProjection(matrix)
Parameters
matrix: (Matrix) Matrix to transform viewport