Difference between revisions of "Sprite:addChildAt"
From GiderosMobile
Line 14: | Line 14: | ||
Sprite:addChildAt(child,index) | Sprite:addChildAt(child,index) | ||
</source> | </source> | ||
− | '''child''': (Sprite) The child sprite to add. | + | === Parameters === |
− | '''index''': (number) The index position to which the child is added. | + | '''child''': (Sprite) The child sprite to add. <br/> |
+ | '''index''': (number) The index position to which the child is added. <br/> |
Revision as of 10:44, 23 August 2018
Available since: Gideros 2011.6
Description
Adds a sprite as a child to this sprite. The child is
added at the index position specified. Indices start from 1.
Sprites can have only one parent. Therefore if you add a child
object that already has a different sprite as a parent,
the sprite is removed from the child list of the other sprite
and then added to this sprite.
Sprite:addChildAt(child,index)
Parameters
child: (Sprite) The child sprite to add.
index: (number) The index position to which the child is added.