Difference between revisions of "Mesh:resizeVertexArray"
From GiderosMobile
Line 12: | Line 12: | ||
Mesh:resizeVertexArray(size) | Mesh:resizeVertexArray(size) | ||
</source> | </source> | ||
− | '''size''': (number) new vertex array size | + | === Parameters === |
+ | '''size''': (number) new vertex array size <br/> |
Revision as of 10:44, 23 August 2018
Available since: Gideros 2012.09
Description
Resizes the vertex array to contain `size` elements.
If `size` is smaller than the current vertex array size, the content is reduced to its first `size` elements, the rest being dropped.
If `size` is greater than the current vertex array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of `size` elements.
Mesh:resizeVertexArray(size)
Parameters
size: (number) new vertex array size