Difference between revisions of "Libs3D Library"
From GiderosMobile
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| − | + | == I am ready == | |
| + | As we have seen, when it comes to 3D, Gideros has a bunch of helper files packed in the '''Library''' folder. | ||
| + | |||
| + | Here is the plan: | ||
| + | * start with shapes | ||
| + | * add some .obj models | ||
| + | * maybe some .glb files | ||
| + | * some .fbx animations | ||
| + | |||
| + | I will try to impress you with 3D Gideros ✨. | ||
| + | |||
| + | Create a new Gideros project and add these two folders in the '''''assets''''' folder: | ||
| + | *'''3dbase''' | ||
| + | *'''luashader''' | ||
| − | + | You can run your project, you should have a blank screen. | |
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| − | + | == The Ground == | |
| + | As we are more learning than making a game, we won't really care if the 3D assets don't match 🤷♂️! | ||
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
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Revision as of 04:34, 28 January 2026
I am ready
As we have seen, when it comes to 3D, Gideros has a bunch of helper files packed in the Library folder.
Here is the plan:
- start with shapes
- add some .obj models
- maybe some .glb files
- some .fbx animations
I will try to impress you with 3D Gideros ✨.
Create a new Gideros project and add these two folders in the assets folder:
- 3dbase
- luashader
You can run your project, you should have a blank screen.
The Ground
As we are more learning than making a game, we won't really care if the 3D assets don't match 🤷♂️!
I am out 2
To do.
You are strongly encouraged to mess with the code.
Bye for now!
