Difference between revisions of "Sprite:contains"
From GiderosMobile
Line 9: | Line 9: | ||
(bool) = Sprite:contains(child) | (bool) = Sprite:contains(child) | ||
</source> | </source> | ||
− | '''child''': (Sprite) The child object to test. <br/> | + | '''child''': (Sprite) The child object to test. ''''''<br/> |
'''Returns''' (bool) `true` if the child object is contained in the subtree of this `Sprite` instance, otherwise `false`.<br/> | '''Returns''' (bool) `true` if the child object is contained in the subtree of this `Sprite` instance, otherwise `false`.<br/> |
Revision as of 10:24, 23 August 2018
Available since: Gideros 2011.6
Description
Determines whether the specified sprite is contained in the subtree of
this `Sprite` instance.
(bool) = Sprite:contains(child)
'child: (Sprite) The child object to test. '
Returns (bool) `true` if the child object is contained in the subtree of this `Sprite` instance, otherwise `false`.