Difference between revisions of "Flurry"
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− | '''Supported platforms:''' <br/> | + | '''Supported platforms:''' android, ios<br/> |
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
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To load the Flurry library, call `require "flurry"`.<br /> | To load the Flurry library, call `require "flurry"`.<br /> | ||
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{|- | {|- | ||
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=== Methods === | === Methods === | ||
+ | [[flurry.endTimedEvent]] - ends Flurry timed event<br/> | ||
+ | [[flurry.isAvailable]] - returns true if Flurry is available<br/> | ||
+ | [[flurry.logEvent]] - logs Flurry event<br/> | ||
+ | [[flurry.startSession]] - starts the Flurry session with your API key<br/> | ||
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=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 08:57, 23 August 2018
Supported platforms: android, ios
Available since: Gideros 2011.6
Description
This table stores all the functions related to Flurry analytics library.
Flurry is available only for iOS as an external plugin. To use flurry:
1. Create an account on [1](http://www.flurry.com) and follow the instructions about creating a new application.
2. Download Flurry header and libraries and add them to your Xcode project.
3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.
To load the Flurry library, call `require "flurry"`.
Methodsflurry.endTimedEvent - ends Flurry timed event |
EventsConstants |