Difference between revisions of "Bump"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
 
<!-- GIDEROSOBJ:bump -->
 
<!-- GIDEROSOBJ:bump -->
'''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
+
'''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]][[File:Platform linux.png]]<br/>
 
'''Available since:''' Gideros 2017.8<br/>
 
'''Available since:''' Gideros 2017.8<br/>
  

Latest revision as of 00:05, 11 November 2024

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.pngPlatform linux.png
Available since: Gideros 2017.8

Description

This is a native (and much faster) implementation of excellent bump.lua collision library.

require "cbump"
See full original documentation here: https://github.com/kikito/bump.lua


You may also have a look at this section CBump, which is a full cbump 2D Platformer template.

Methods

Events

Constants