Difference between revisions of "Texture"
From GiderosMobile
(Created page with "__NOTOC__ '''Supported platforms:''' <br/> '''Available since:''' Gideros 2011.6<br/> === Description === <br /> <br /> The `Texture` class lets you work with textures in an a...") |
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− | '''Supported platforms:''' <br/> | + | '''Supported platforms:''' android, ios, mac, pc<br/> |
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
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a new `Texture` object to load from an image file and display in scene tree.<br /> | a new `Texture` object to load from an image file and display in scene tree.<br /> | ||
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{|- | {|- | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Methods === | === Methods === | ||
+ | [[Texture.new]] - creates a new Texture object<br/> | ||
+ | [[Texture.new]] - <br/> | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 08:57, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The `Texture` class lets you work with textures in an application. The `Texture` class lets you create
a new `Texture` object to load from an image file and display in scene tree.
MethodsTexture.new - creates a new Texture object |
EventsConstants |