Difference between revisions of "Tutorial - tiny-ecs demo"
From GiderosMobile
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* '''[[Tuto tiny-ecs demo Part 7 Systems to move actors]]''' | * '''[[Tuto tiny-ecs demo Part 7 Systems to move actors]]''' | ||
* '''[[Tuto tiny-ecs demo Part 8 Enemies]]''' | * '''[[Tuto tiny-ecs demo Part 8 Enemies]]''' | ||
+ | * '''[[Tuto tiny-ecs demo Part 9 Player Shoots Enemies Die]]''' | ||
* '''WIP''' | * '''WIP''' | ||
'''[[Written Tutorials]]'''</br> | '''[[Written Tutorials]]'''</br> | ||
{{GIDEROS IMPORTANT LINKS}} | {{GIDEROS IMPORTANT LINKS}} |
Revision as of 02:52, 21 December 2023
The first time I used the ECS paradigm to code a game, I was hooked! Let me share with you my excitment :-)
Hello developer!
In this tutorial, we will build a little demo using tiny-ecs. The aim is to demonstrate most of tiny-ecs functions.
First let's see what we will build:
There will be one level in which you will "kill" the actors by pressing the spacebar on your keyboard. After a certain amount of hit, the actors "die" :-(
Let's do it!
- Tuto tiny-ecs_demo Part 1 Setup
- Tuto tiny-ecs_demo Part 2 Menu
- Tuto tiny-ecs_demo Part 3 tiny-ecs World
- Tuto tiny-ecs demo Part 4 tiny-ecs Entity
- Tuto tiny-ecs demo Part 5 tiny-ecs System
- Tuto tiny-ecs demo Part 6 tiny-ecs Component
- Tuto tiny-ecs demo Part 7 Systems to move actors
- Tuto tiny-ecs demo Part 8 Enemies
- Tuto tiny-ecs demo Part 9 Player Shoots Enemies Die
- WIP