Difference between revisions of "FBInstant.payments.getPurchasesAsync"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2018.3<br/> === Description === <br /> Fetches all of the player's unconsumed purchases. As a best practice, the game should fetch the...") |
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− | + | FBInstant.payments.getPurchasesAsync(callback) | |
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− | '''callback | + | '''callback''': (function) A function that will be called with two arguments: a set of key-value pairs that purchases that the player has made for the game or nil if the operation failed, and an error code if the function failed. ''''''<br/> |
Revision as of 10:21, 23 August 2018
Available since: Gideros 2018.3
Description
Fetches all of the player's unconsumed purchases. As a best practice, the game should fetch the current player's purchases as soon as the client indicates that it is ready to perform payments-related operations. The game can then process and consume any purchases that are waiting to be consumed.
FBInstant.payments.getPurchasesAsync(callback)
'callback: (function) A function that will be called with two arguments: a set of key-value pairs that purchases that the player has made for the game or nil if the operation failed, and an error code if the function failed. '