Difference between revisions of "SoundChannel:isLooping"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Returns the looping state of the channel. <br /> <br /> <source lang="lua"> (bool), = SoundCha...")
 
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<br />
 
<br />
 
<source lang="lua">
 
<source lang="lua">
(bool), = SoundChannel:isLooping()
+
(bool) = SoundChannel:isLooping()
 
</source>
 
</source>
 
'''Returns''' (bool) `true` if the channel is looping, `false` otherwise.<br/>
 
'''Returns''' (bool) `true` if the channel is looping, `false` otherwise.<br/>

Revision as of 10:20, 23 August 2018

Available since: Gideros 2011.6

Description


Returns the looping state of the channel.

(bool) = SoundChannel:isLooping()

Returns (bool) `true` if the channel is looping, `false` otherwise.