Difference between revisions of "SceneManager exitBegin"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")  | 
				m (Text replacement - "</source>" to "</syntaxhighlight>")  | 
				||
| Line 38: | Line 38: | ||
function Level01:onTransitionOutEnd()  | function Level01:onTransitionOutEnd()  | ||
end  | end  | ||
| − | </  | + | </syntaxhighlight>  | 
=== Event properties ===  | === Event properties ===  | ||
{{SceneManager}}  | {{SceneManager}}  | ||
Latest revision as of 14:32, 13 July 2023
Available since: Gideros 2020.2
Value: "exitBegin"
Defined by: SceneManager
Description
This event is dispatched on Transition Out Begin.
Example
exitBegin
Level01 = Core.class(Sprite)
function Level01:init()
	-- LISTENERS
	self:addEventListener("enterBegin", self.onTransitionInBegin, self)
	self:addEventListener("enterEnd", self.onTransitionInEnd, self)
	self:addEventListener("exitBegin", self.onTransitionOutBegin, self)
	self:addEventListener("exitEnd", self.onTransitionOutEnd, self)
end
-- GAME LOOP
function Level01:onEnterFrame(e)
end
-- EVENT LISTENERS
function Level01:onTransitionInBegin()
	self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end
function Level01:onTransitionInEnd()
	self:myKeysPressed()
end
function Level01:onTransitionOutBegin()
	self:removeEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end
function Level01:onTransitionOutEnd()
end
Event properties