Difference between revisions of "B2.ChainShape"
From GiderosMobile
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| === Methods === | === Methods === | ||
| + | [[b2.ChainShape.new]] - <br/> | ||
| + | [[b2.ChainShape:createChain]] - creates a chain with isolated end vertices<br/> | ||
| + | [[b2.ChainShape:createLoop]] - creates a loop<br/> | ||
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| === Events === | === Events === | ||
| === Constants === | === Constants === | ||
| |} | |} | ||
Revision as of 08:56, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2012.2.2
Description
A chain shape is a free form sequence of line segments. The chain has two-sided collision, so you can use inside 
and outside collision. Therefore, you may use any winding order. Connectivity information is used to create smooth collisions.
<ul>
<li>*Note:** The chain will not collide properly if there are self-intersections.</li>
</ul>
  
  
  
  
| Methodsb2.ChainShape.new -  | EventsConstants | 
