Difference between revisions of "Noise:gradientPerturb3D"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
(number), (number), (number) = Noise:gradientPerturb3D(x, y, z)
 
(number), (number), (number) = Noise:gradientPerturb3D(x, y, z)
</source>
+
</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''x''': (number) <translate>x value</translate> <br/>
 
'''x''': (number) <translate>x value</translate> <br/>

Latest revision as of 14:31, 13 July 2023


Available since: Gideros 2019.12
Class: Noise

Description

(number), (number), (number) = Noise:gradientPerturb3D(x, y, z)

Parameters

x: (number) x value
y: (number) y value
z: (number) z value

Return values

Returns modified input x, y, z values