Difference between revisions of "Mesh:resizeColorArray"

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Mesh:resizeColorArray(size)
 
Mesh:resizeColorArray(size)
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If ''size'' is smaller than the current color array size, the content is reduced to its first ''size'' elements, the rest being dropped.
 
If ''size'' is smaller than the current color array size, the content is reduced to its first ''size'' elements, the rest being dropped.

Latest revision as of 14:30, 13 July 2023

Available since: Gideros 2012.09
Class: Mesh

Description

Resizes the color array to contain size elements.

Mesh:resizeColorArray(size)

If size is smaller than the current color array size, the content is reduced to its first size elements, the rest being dropped.

If size is greater than the current color array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of size elements.

Parameters

size: (number) new color array size