Difference between revisions of "Noise:noise"
From GiderosMobile
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=== Description === | === Description === | ||
Gets the 1D/2D/3D noise value. | Gets the 1D/2D/3D noise value. | ||
− | < | + | <syntaxhighlight lang="lua"> |
(number) = Noise:noise([x, y, z]) | (number) = Noise:noise([x, y, z]) | ||
</source> | </source> |
Revision as of 15:28, 13 July 2023
Available since: Gideros 2019.12
Class: Noise
Description
Gets the 1D/2D/3D noise value. <syntaxhighlight lang="lua"> (number) = Noise:noise([x, y, z]) </source>
Parameters
x: (number) x value, default=0
y: (number) y value, default=0
z: (number) z value, default=0
Return values
Returns noise value from -1.0 to 1.0