Difference between revisions of "FBInstant.setLoadingProgress"
| m (Text replacement - "<source" to "<syntaxhighlight") | |||
| Line 6: | Line 6: | ||
| <translate><br /> | <translate><br /> | ||
| Report the game's initial loading progress.<br /></translate> | Report the game's initial loading progress.<br /></translate> | ||
| − | < | + | <syntaxhighlight lang="lua"> | 
|   FBInstant.setLoadingProgress(percentage) |   FBInstant.setLoadingProgress(percentage) | ||
| </source> | </source> | ||
| Line 13: | Line 13: | ||
| === <translate>Examples</translate> === | === <translate>Examples</translate> === | ||
| '''Example'''<br/> | '''Example'''<br/> | ||
| − | < | + | <syntaxhighlight lang="lua"> | 
| FBInstant.getSupportedAPIs( function(result,error) | FBInstant.getSupportedAPIs( function(result,error) | ||
| local progressCount=0 | local progressCount=0 | ||
Revision as of 14:28, 13 July 2023
Available since: Gideros 2018.3
Class: * Initialisation and Core
Description
Report the game's initial loading progress.
<syntaxhighlight lang="lua">
FBInstant.setLoadingProgress(percentage)
</source>
Parameters
percentage: (number) A number between 0 and 100. 
Examples
Example
<syntaxhighlight lang="lua">
FBInstant.getSupportedAPIs( function(result,error)
local progressCount=0
function progress()
	progressCount+=1
	local steps=9 -- set to the number of times progress() called
	local percent=70+((30/steps)*progressCount)  -- on export set the % to 70
	print("Progress",progressCount,percent.."%")
	if FBInstant then FBInstant.setLoadingProgress(percent) end
end
progress() -- do this multiple times as you load images, process data, etc
-- eventually call FBInstant.startGameAsync(function) just before starting the game proper.
end)
</source>
- FBInstant.canCreateShortcutAsync
- FBInstant.checkCanPlayerMatchAsync
- FBInstant.createShortcutAsync
- FBInstant.getEntryPointAsync
- FBInstant.getEntryPointData
- FBInstant.getInterstitialAdAsync
- FBInstant.getLeaderboardAsync
- FBInstant.getLocale
- FBInstant.getPlatform
- FBInstant.getRewardedVideoAsync
- FBInstant.getSDKVersion
- FBInstant.getSupportedAPIs
- FBInstant.logEvent
- FBInstant.matchPlayerAsync
- FBInstant.onPause
- FBInstant.quit
- FBInstant.setLoadingProgress
- FBInstant.setSessionData
- FBInstant.shareAsync
- FBInstant.startGameAsync
- FBInstant.switchGameAsync
- FBInstant.updateAsync
