Difference between revisions of "B2.WeldJoint"
From GiderosMobile
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=== <translate>Examples</translate> === | === <translate>Examples</translate> === | ||
'''Weld joint''' | '''Weld joint''' | ||
− | < | + | <syntaxhighlight lang="lua"> |
local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100) | local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100) | ||
local weldJoint = world:createJoint(jointDef) | local weldJoint = world:createJoint(jointDef) |
Revision as of 14:26, 13 July 2023
Supported platforms:
Available since: Gideros 2011.6
Inherits from: b2.Joint
Description
A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.
Examples
Weld joint <syntaxhighlight lang="lua"> local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100) local weldJoint = world:createJoint(jointDef) </source>
Methodsb2.WeldJoint:getDampingRatio returns damping ratio |
EventsConstants |