Difference between revisions of "CTNTVirtualPad:setDefaultButtonSprites"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
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SpriteA is for the “'''unpressed'''” button sprite while SpriteB is for the “'''pressed'''” button sprite.
 
SpriteA is for the “'''unpressed'''” button sprite while SpriteB is for the “'''pressed'''” button sprite.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
setDefaultButtonSprites(textureA, textureB)
 
setDefaultButtonSprites(textureA, textureB)
 
</source>
 
</source>

Revision as of 14:26, 13 July 2023

Available since: Gideros 2019.4
Class: VirtualPad

Description

Sets the VPAD buttons to the same default sprites.

SpriteA is for the “unpressed” button sprite while SpriteB is for the “pressed” button sprite. <syntaxhighlight lang="lua"> setDefaultButtonSprites(textureA, textureB) </source>

WARNING: this is a function of the Virtual Pad plugin, you do not pass the object (CTNTVirtualPad:setDefaultButtonSprites(...))

Parameters

textureA: (TextureBase) the "unpressed" texture
textureB: (TextureBase) the "pressed" texture