Difference between revisions of "Noise:setColorLookup"
From GiderosMobile
Line 12: | Line 12: | ||
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''t''': (table) <translate>color table</translate> <br/> | '''t''': (table) <translate>color table</translate> <br/> | ||
− | Values: | + | <translate>Values:</translate><br/> |
− | '''first value''': height (number) <translate>must be in range [0..1]</translate> | + | '''first value''': height (number) <translate>must be in range [0..1]</translate><br/> |
− | '''second value''': color (number) <translate>in hex format</translate> | + | '''second value''': color (number) <translate>in hex format</translate><br/> |
− | '''third value'':' alpha (number, default = 1) <translate>must be in range [0..1] (optional)</translate> | + | '''third value'':' alpha (number, default = 1) <translate>must be in range [0..1] (optional)</translate><br/> |
<br/> | <br/> | ||
<br/> | <br/> |
Revision as of 12:41, 3 July 2020
Available since: Gideros 2020.5
Class: Noise
Description
Set a color table used by texture generator functions: "getTexture" and "getTileTexture"
Noise:setColorLookup(t)
Parameters
t: (table) color table
Values:
first value: height (number) must be in range [0..1]
second value: color (number) in hex format
'third value:' alpha (number, default = 1) must be in range [0..1] (optional)
Example
require "FastNoise"
local n = Noise.new()
n:setColorLookup{
{0.3, 0x4b3c37, 1},
{0.4, 0xffffff, 1},
{0.45, 0x5c443d, 1},
{0.55, 0x3f6a14, 1},
{0.6, 0x589718, 1},
{0.7, 0x3666c6, 1},
{0.9, 0xd1d080, 1},
{1, 0x3463c3, 1},
}