Difference between revisions of "B2.WeldJoint"
From GiderosMobile
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'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/b2.Joint|b2.Joint]]<br/> | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/b2.Joint|b2.Joint]]<br/> | ||
+ | |||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
− | + | A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate. | |
− | A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate. | + | |
− | |||
=== <translate>Examples</translate> === | === <translate>Examples</translate> === | ||
− | '''Weld joint''' | + | '''Weld joint''' |
− | <source lang="lua">local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100) | + | <source lang="lua"> |
− | local weldJoint = world:createJoint(jointDef)</source> | + | local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100) |
+ | local weldJoint = world:createJoint(jointDef) | ||
+ | </source> | ||
+ | |||
{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
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[[Special:MyLanguage/b2.WeldJoint:setDampingRatio|b2.WeldJoint:setDampingRatio]] ''<translate>sets damping ratio</translate>''<br/><!-- GIDEROSMTD:b2.WeldJoint:setDampingRatio(damping) sets damping ratio --> | [[Special:MyLanguage/b2.WeldJoint:setDampingRatio|b2.WeldJoint:setDampingRatio]] ''<translate>sets damping ratio</translate>''<br/><!-- GIDEROSMTD:b2.WeldJoint:setDampingRatio(damping) sets damping ratio --> | ||
[[Special:MyLanguage/b2.WeldJoint:setFrequency|b2.WeldJoint:setFrequency]] ''<translate>sets frequency in Hz</translate>''<br/><!-- GIDEROSMTD:b2.WeldJoint:setFrequency(frequency) sets frequency in Hz --> | [[Special:MyLanguage/b2.WeldJoint:setFrequency|b2.WeldJoint:setFrequency]] ''<translate>sets frequency in Hz</translate>''<br/><!-- GIDEROSMTD:b2.WeldJoint:setFrequency(frequency) sets frequency in Hz --> | ||
+ | |||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Events</translate> === | === <translate>Events</translate> === | ||
=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
|} | |} | ||
+ | |||
+ | ---- | ||
+ | *'''[[B2.Joint]]''' | ||
+ | *'''[[LiquidFun]]''' |
Revision as of 15:14, 18 February 2020
Supported platforms:
Available since: Gideros 2011.6
Inherits from: b2.Joint
Description
A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.
Examples
Weld joint
local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100)
local weldJoint = world:createJoint(jointDef)
Methodsb2.WeldJoint:getDampingRatio returns damping ratio |
EventsConstants |