Difference between revisions of "SoundChannel:isPlaying"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Returns the playing state for the sound channel. <br /> <br /> <source lang="lua"> (any) (any)...") |
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<source lang="lua"> | <source lang="lua"> | ||
− | (any) (any) | + | (any), (any) = SoundChannel:isPlaying() |
</source> | </source> | ||
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> | '''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> | ||
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> | '''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/> |
Revision as of 10:11, 23 August 2018
Available since: Gideros 2011.6
Description
Returns the playing state for the sound channel.
(any), (any) = SoundChannel:isPlaying()
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.