Difference between revisions of "TileMap"
From GiderosMobile
Line 29: | Line 29: | ||
[[Special:MyLanguage/TileMap.FLIP_VERTICAL|TileMap.FLIP_VERTICAL]]<br/><!-- GIDEROSCST:TileMap.FLIP_VERTICAL 2--> | [[Special:MyLanguage/TileMap.FLIP_VERTICAL|TileMap.FLIP_VERTICAL]]<br/><!-- GIDEROSCST:TileMap.FLIP_VERTICAL 2--> | ||
|} | |} | ||
+ | |||
+ | {{GIDEROS IMPORTANT LINKS}} |
Revision as of 14:04, 30 January 2020
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The TileMap class is used to work with tile maps easily and efficiently.
Check Desert and Sewers examples provided with Gideros for usage of TileMap with export from editor.
MethodsTileMap.new creates a new TileMap instance |
EventsConstantsTileMap.FLIP_DIAGONAL |