Difference between revisions of "Noise:noise2D"
From GiderosMobile
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<br /></translate> | <br /></translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | (number) = Noise:noise2D(x, y) | |
</source> | </source> | ||
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === |
Revision as of 06:00, 9 January 2020
Available since: Gideros 2019.12
Class: Noise
Description
Get 2D noise value.
(number) = Noise:noise2D(x, y)
Parameters
x: (number) x value
y: (number) y value
Return values
Returns noise value from -1.0 to 1.0