Difference between revisions of "Noise:noise2D"
From GiderosMobile
(Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2019.12<br/> '''<translate>Class</translate>:''' Noise<br/> === <tra...") |
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<source lang="lua"> | <source lang="lua"> | ||
− | + | (number), (number) = Noise:noise2D(x, y) | |
</source> | </source> | ||
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''x''': (number) <translate>x value</translate> <br/> | '''x''': (number) <translate>x value</translate> <br/> | ||
'''y''': (number) <translate>y value</translate> <br/> | '''y''': (number) <translate>y value</translate> <br/> | ||
+ | === <translate>Return values</translate> === | ||
+ | '''<translate>Returns</translate>''' <translate>noise value from -1.0 to 1.0</translate><br/> | ||
{{Noise}} | {{Noise}} |
Revision as of 06:00, 9 January 2020
Available since: Gideros 2019.12
Class: Noise
Description
Get 2D noise value.
(number), (number) = Noise:noise2D(x, y)
Parameters
x: (number) x value
y: (number) y value
Return values
Returns noise value from -1.0 to 1.0