Difference between revisions of "Bump"

From GiderosMobile
(added links to cbump template)
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'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
 
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
 
'''<translate>Available since</translate>:''' Gideros 2017.8<br/>
 
'''<translate>Available since</translate>:''' Gideros 2017.8<br/>
 +
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
 
<translate>This is a native (and much faster) implementation of excellent bump.lua collision library.
 
<translate>This is a native (and much faster) implementation of excellent bump.lua collision library.
 
   See full original documentations here: https://github.com/kikito/bump.lua
 
   See full original documentations here: https://github.com/kikito/bump.lua
   Just require 'cbump' instead of 'bump' to use this native version.</translate>
+
   Just require 'cbump' instead of 'bump' to use this native version.
 +
</translate>
 +
 
 +
  You may also have a look at this section [[CBump]], which is '''a full cbump 2D Platformer template'''.
 +
 
 
{|-
 
{|-
 
| style="width: 50%; vertical-align:top;"|
 
| style="width: 50%; vertical-align:top;"|

Revision as of 17:24, 10 December 2019


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2017.8

Description

This is a native (and much faster) implementation of excellent bump.lua collision library.

  See full original documentations here: https://github.com/kikito/bump.lua
  Just require 'cbump' instead of 'bump' to use this native version.
  You may also have a look at this section CBump, which is a full cbump 2D Platformer template.

Methods

Events

Constants