Difference between revisions of "ReactPhysics3D"
From GiderosMobile
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=== <translate>Classes</translate> === | === <translate>Classes</translate> === | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | [[Special:MyLanguage/r3d.BallAndSocketShape|r3d.BallAndSocketShape]]<br /> | + | <!-- GIDEROSOBJ:r3d.BallAndSocketShape -->[[Special:MyLanguage/r3d.BallAndSocketShape|r3d.BallAndSocketShape]]<br /> |
− | [[Special:MyLanguage/r3d.Body|r3d.Body]]<br /> | + | <!-- GIDEROSOBJ:r3d.Body -->[[Special:MyLanguage/r3d.Body|r3d.Body]]<br /> |
− | [[Special:MyLanguage/r3d.BoxShape|r3d.BoxShape]]<br /> | + | <!-- GIDEROSOBJ:r3d.BoxShape -->[[Special:MyLanguage/r3d.BoxShape|r3d.BoxShape]]<br /> |
− | [[Special:MyLanguage/r3d.CapsuleShape|r3d.CapsuleShape]]<br /> | + | <!-- GIDEROSOBJ:r3d.CapsuleShape -->[[Special:MyLanguage/r3d.CapsuleShape|r3d.CapsuleShape]]<br /> |
− | [[Special:MyLanguage/r3d.ConcaveMeshShape|r3d.ConcaveMeshShape]]<br /> | + | <!-- GIDEROSOBJ:r3d.ConcaveMeshShape -->[[Special:MyLanguage/r3d.ConcaveMeshShape|r3d.ConcaveMeshShape]]<br /> |
− | [[Special:MyLanguage/r3d.ConvexMeshShape|r3d.ConvexMeshShape]]<br /> | + | <!-- GIDEROSOBJ:r3d.ConvexMeshShape -->[[Special:MyLanguage/r3d.ConvexMeshShape|r3d.ConvexMeshShape]]<br /> |
− | [[Special:MyLanguage/r3d.FixedJoint|r3d.FixedJoint]]<br /> | + | <!-- GIDEROSOBJ:r3d.FixedJoint -->[[Special:MyLanguage/r3d.FixedJoint|r3d.FixedJoint]]<br /> |
− | [[Special:MyLanguage/r3d.Fixture|r3d.Fixture]]<br /> | + | <!-- GIDEROSOBJ:r3d.Fixture -->[[Special:MyLanguage/r3d.Fixture|r3d.Fixture]]<br /> |
− | [[Special:MyLanguage/r3d.HeightFieldShape|r3d.HeightFieldShape]]<br /> | + | <!-- GIDEROSOBJ:r3d.HeightFieldShape -->[[Special:MyLanguage/r3d.HeightFieldShape|r3d.HeightFieldShape]]<br /> |
− | [[Special:MyLanguage/r3d.HingeJoint|r3d.HingeJoint]]<br /> | + | <!-- GIDEROSOBJ:r3d.HingeJoint -->[[Special:MyLanguage/r3d.HingeJoint|r3d.HingeJoint]]<br /> |
− | [[Special:MyLanguage/r3d.Joint|r3d.Joint]]<br /> | + | <!-- GIDEROSOBJ:r3d.Joint -->[[Special:MyLanguage/r3d.Joint|r3d.Joint]]<br /> |
− | [[Special:MyLanguage/r3d.Shape|r3d.Shape]]<br /> | + | <!-- GIDEROSOBJ:r3d.Shape -->[[Special:MyLanguage/r3d.Shape|r3d.Shape]]<br /> |
− | [[Special:MyLanguage/r3d.SphereShape|r3d.SphereShape]]<br /> | + | <!-- GIDEROSOBJ:r3d.SphereShape -->[[Special:MyLanguage/r3d.SphereShape|r3d.SphereShape]]<br /> |
− | [[Special:MyLanguage/r3d.World|r3d.World]]<br /> | + | <!-- GIDEROSOBJ:r3d.World -->[[Special:MyLanguage/r3d.World|r3d.World]]<br /> |
</div> | </div> |
Revision as of 08:18, 8 October 2019
Supported platforms:
Available since: Gideros 2019.10
Description
ReactPhysics3D is an open source 3D physics and collision engine.
[React Physics 3D home page]