Difference between revisions of "Mesh.new"
From GiderosMobile
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=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''is3d''': (boolean) <translate>Specifies that this mesh expect Z coordinate in its vertex array and is thus a 3D mesh</translate> '''optional'''<br/> | '''is3d''': (boolean) <translate>Specifies that this mesh expect Z coordinate in its vertex array and is thus a 3D mesh</translate> '''optional'''<br/> | ||
+ | |||
+ | {{Mesh}} |
Revision as of 21:49, 3 December 2019
Available since: Gideros 2015.04.04
Class: Mesh
Description
Creates a new Mesh object.
Mesh.new(is3d)
Parameters
is3d: (boolean) Specifies that this mesh expect Z coordinate in its vertex array and is thus a 3D mesh optional
- Mesh
- Mesh.new
- Mesh:clearColorArray
- Mesh:clearIndexArray
- Mesh:clearTexture
- Mesh:clearTextureCoordinateArray
- Mesh:clearVertexArray
- Mesh:getColor
- Mesh:getColorArraySize
- Mesh:getIndex
- Mesh:getIndexArraySize
- Mesh:getTextureCoordinate
- Mesh:getTextureCoordinateArraySize
- Mesh:getVertex
- Mesh:getVertexArraySize
- Mesh:resizeColorArray
- Mesh:resizeIndexArray
- Mesh:resizeTextureCoordinateArray
- Mesh:resizeVertexArray
- Mesh:setAutoSort
- Mesh:setColor
- Mesh:setColorArray
- Mesh:setColors
- Mesh:setCullMode
- Mesh:setGenericArray
- Mesh:setIndex
- Mesh:setIndexArray
- Mesh:setIndices
- Mesh:setInstanceCount
- Mesh:setPrimitiveType
- Mesh:setTexture
- Mesh:setTextureCoordinate
- Mesh:setTextureCoordinateArray
- Mesh:setTextureCoordinates
- Mesh:setVertex
- Mesh:setVertexArray
- Mesh:setVertices