Difference between revisions of "B2.Joint"
From GiderosMobile
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<!-- GIDEROSOBJ:b2.Joint --> | <!-- GIDEROSOBJ:b2.Joint --> | ||
'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
Revision as of 09:59, 3 September 2018
Supported platforms:
Available since: Gideros 2011.6
Description
The b2.Joint class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors.
Methodsb2.Joint:getAnchorA returns the anchor point on bodyA in world coordinates |
EventsConstants |