Difference between revisions of "Gaming:deleteState"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
+ | <languages /> | ||
'''<translate>Available since</translate>:''' Gideros 2012.09<br/> | '''<translate>Available since</translate>:''' Gideros 2012.09<br/> | ||
'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/> | '''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/> |
Revision as of 09:58, 3 September 2018
Available since: Gideros 2012.09
Class: Gaming
Description
Delete a data element in cloud storage. Either Event.STATE_ERROR or Event.STATE_DELETED will be triggered.
Gaming:deleteState(key)
Parameters
key: (number) Key to delete